Windows Imaging Component (WIC) and DirectWrite are related technologies for image processing, and Direct2D performs text rendering. In Windows 7 (and Windows Vista SP2 with Windows 7 Interop Pack, Vista 7IP), the graphics rendering APIs are Direct3D 11, Direct2D, Direct3D 10.1, Direct3D 10.0, Direct3D 9Ex, Direct3D 9c and earlier Direct3D APIs, as well GDI and GDI+. This kind of interoperability enables applications to create compelling displays by leveraging multiple Windows graphics APIs, and to ease migration to new technologies by maintaining compatibility with existing APIs. In this document, Windows graphics API interoperability refers to the sharing of the same rendering surface by different APIs. Interoperability between Direct3D 9Ex and DXGI based APIs.Direct3D 10.1 Device Sharing with Direct2D.This topic contains the following sections. For Direct2D and DirectWrite interoperability on the DirectX 11.1 runtime, you can use Direct2D devices and device contexts to render directly to Direct3D 11 devices.
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